Introduction
Waypoint is a Blender addon that brings bidirectional cursor sync, world-space onion skinning, editable motion paths, interactive frame labels, and pinned frames to Grease Pencil v3 in Blender 4.3+. It’s designed to empower artists with new tooling that reduce friction when working with Grease Pencil, and to keep you in the viewport as much as possible.
Waypoint offers a new way of working which is opinionated by design. Part of what makes Blender awesome is its flexibility and extensibility, but this can sometimes be a double edged sword. Whether you’re new to Grease Pencil or a seasoned Blender user, the absence of dedicated 2.5D tooling and convention is a real pain point. Waypoint aims to address this by introducing a powerful suite of Grease Pencil tools to supercharge your workflow:
Traditional Grease Pencil workflow
Section titled “Traditional Grease Pencil workflow”- For new users, working with Grease Pencil can be intimidating, and not very intuitive. Users have to manage object and GP keys, and it’s not obvious what the best way of working is.
- Moving the GP object can be clunky.
- Confusion around drawing planes and stroke placement options.
- Blender’s native onion skinning operates in screen space at the object level. As you move the object, the onion skins follow - they don’t represent where strokes were actually drawn in 3D space. This means you can’t reliably move your GP objects and use the native onion skin feature.
- There’s no easy way to move or duplicate your sequence to another location. You have to manually re-key every frame or wrangle with the graph editor.
- Native motion path can be helpful, but it’s quite barebones, cannot be customized and only describes GP trajectory.
Waypoint workflow
Section titled “Waypoint workflow”- Use cursor sync feature to seamlessly create and manage object and GP keys together in one click.
- Move your GP object with ease using bidirectional cursor sync.
- Waypoint works best when you draw on
frontdrawing plane, andoriginstroke placement. More on that here. - Our custom onion skin solution renders your onion skins based on where you drew those strokes in 3D space, instead of relative to the GP object.
- You can use the edit motion path feature to grab all your keys and move them anywhere.
- Custom motion path feature
| Feature | What it does |
|---|---|
| Onion Skinning | World-space onion skins with per-stroke/fill opacity, keyframe filtering, layer isolation and more |
| Cursor Sync | Bidirectional sync between 3D cursor and GP objects for rapid blocking |
| Motion Paths | Visually represent your GP object’s trajectory as an editable curve directly in the viewport |
| Frame Labels | Clickable visual markers on the motion path to help keep track of key poses and shots, and stay in the viewport |
| Pinned Frames | Lock specific frames as persistent overlays for reference, keeping you on model |
Quick start
Section titled “Quick start”- Install the addon
- Open a scene with a Grease Pencil object
- Find Waypoint in the N-panel → Waypoint tab
- Enable world-space onion skinning and start animating
Next steps
Section titled “Next steps”- Installation guide — grab it from Gumroad and set up Waypoint
- Onion Skinning — deep dive into the core feature
- Settings reference — every preference explained